The Programgamer

The blog of THE grand Programgamer.

Early look at (yet another) game I am working on

Hey, it’s me again!

It’s been a while since I last posted anything here. I know I tend to forget the projects I start, but I hope this time will be different, because I think I have a pretty good idea of what I want to do this time. I have a clear idea of what I want the game to look like when it’s done, and that sense of direction has driven me to make quite a bit more progress on this than on any other projects I’ve started. I’ll also make a point to post at least weekly about the progress of the game, even if I have nothing done since last time, and even if I have to do a bit of shady stuff to get access to a computer.

So first thing first, the idea of what the game is. It’s a pretty simple platformer with a clever twist. Now, some people are gonna be like “oh, you just called yourself clever, what a self-centered prick”. Well, yes, I just called myself clever, ’cause I am. Anyways, the clever twist to the game is that you control your weapons in a twin-stick shooter kind of way, where you use the numpad as a kind of eight directional aiming contraption. The idea came to me when I was playing MegaMan X, and I thought to myself that it would be nice to be able to shoot left while going right, and vice-versa. After a bit of messing around with the idea in my head, I figured the best way to implement the idea would be to make the player’s weapon independent of the direction that the player is facing. And the numpad was really the only way to do this, so I started implementing a basic draft of the game in Game Maker, and the result seems pretty cool. I don’t have a video to show, but I have screenshots, even if that shows nothing gameplay-wise. You have two weapons so far, the sword and the gun, and you can beat enemies, take damage, die, jump around and change your weapons. Here are the aforementioned screenshots:




Anyways, I hope this little teaser excites you, cause there’s more to this coming in the future! Like a video maybe? You’ll just have to wait and see.



The Shellshock threat does not break my windows.

Hey again, not gonna do the whole clever “ha-ha, I’ve been gone for months now” joke. That gets old really quick.

So, there’s this web threat called Shellshock that just popped up, and it’s a lively little devil of an exploit. It basically allows anyone to run any command on any computer running Bash Shell, a Unix and Mac, uh, something. I think it is a program, but it might be a library or something. It might even be both nor neither, so don’t quote me on this. So technically, hackers would be able to command servers into giving them information on users such as passwords, private data and other secret things.

The really ironic thing about this is that Windows is not affected by this major security threat. Why? Because it does not have Bash Shell, the compromised library/program. So, for once in like forever, windows is shielded pretty well against a major security threat. Don’t get me wrong, you could still get your info leaked if the servers of your favorite websites run Unix or Mac (why would anyone run a mac server though), but at least your computer itself is safe from intruders. Somewhat.

Anyways, just spreading awareness of the issue to the three people a month that still check this lost island of the web that I call my blog. Thanks by the way, you guys rock!

-ProgramGamer (with a capital G, so that people don’t call me Programmer. And, yes, that happens surprisingly often.)

My 32×32 game #lowrezjam

*Walks out of his cave after a long slumber*

Uh… what year is it? 2014? I can still snooze for a while.

Hello dear loyal readers,

again, I failed to update this floating piece of computer memory that is my blog. Why? Because of lazy. Yes, lazy. I’m so lazy at taking care of my blog that laziness has taken human form and I refer to him using the third person.

All that nonsense about me and my inner workings aside though, I decided to, yet again, take on a game project. It’s for the #lowrezjam and it’s going to be in an up-scaled resolution of 32 by 32 pixels. Because that is the rule of the jam. I think this is actually a pretty good theme, and the game I started making in Game Maker looks kind of nice! My mom even tested it, and she never even plays video games! She said it was pretty good, even though there were problems with the satisfaction in defeating enemies. This was noted on my non-existing checklist that should probably exist somewhere.

I intend to post a YouTube video in the next few days (this weekend) and another blog post to show some screenshots and development tidbits about the work in progress. Maybe I’ll even make an alpha build if I judge it to have enough stuff working. So far you can only move around, swing your sword and defeat basic enemies. When it will be done, there is going to be so many features that you will not be able to handle it. Be prepared. Bye!

ProgramGamer, trying to live up to his name.

People will go to Mars in about 11 years. I plan to be one of them.

So, There’s a mission to Mars being made right now, and they plan to get there by 2025. I don’t know for you, but I’m SUPER Excited about that! I mean, a REAL mission to go colonize another PLANET! HOW COOL IS THAT!?! I’ve been super interested in space travel for about as long as I can remember, and despite the fact that my interest in space has decreased a bit through the years to make room for more reasonable dreams, like programming and such, I think this’s THE thing that’ll revive that dying flame inside of me that wants to go to space and explore it’s every nooks and crannies. It’s that sense of discovery and wonder that I haven’t felt in a big while, and I intend to make the most of it this time, despite having basically given up hope to go to space as I grew up.

I’ve started to read Chris Hadfield’s book, “An astronaut’s guide to living on earth” or something like that. I’ve been reading the documentation Mars One put up on their website, and what they plan to do is just amazing! I made plans to go work somewhere to be able to donate a bit of money to their IndieGogo campain and I even figured out what ammount I want to donate.

All that to say how much this impacts me. It’s the first time I want to do something that much in my entire life! And even though It’s a one way trip to go colonize Mars, I genuinelly think that once I’m there, I would be so happy. All the research we could do, all the tech we could create, and all the adventures we could live, that would be amazing! We could help so many people, since the technology we would develop on Mars would still go to Earth eventually and help the people there with recycling tech, efficiency methods and even philosophies on how to live happily through hard times.

Still, I have to get there first. And when I realized that, I told myself that I needed to step my game up. I needed to do things like an astronaut, like Chris said so well in his book. So, from now on, I will make efforts in everything I do, like homework, chores, and even taking care of friends. I’ll be the best person I can be to others and myself, so that one day this crazy dream can come to reality. I genuinelly hope that I will succeed, and I will do everything I can to achieve my goal.


P.S. Yes, that includes posting on this blog more often.

Developpement update on a game I’m making

Hello dear loyal readers,

I realize I haven’t updated my blog in, like, forever, but I have a very good excuse. I was busy doing nothing. What, don’t look at me like that, you wouldn’t have done any better than me and you know it. Anyways, onward to the aforementioned game dev. update.

So, for my history class, we (me and two classmates) are going to be making a game about the government, social issues and the such. No, trust me, it will NOT be boring. You are essentially going to be making the virtual life of everyone super great by solving social issues! Pointless you say? Just look at you playing animal crossing and tell me that again. Alright, now that you bought a burn heal from the Pokémon center, let’s get into the details of how the game will actually play.

The game will be a small RPG where you must help people solve social issues such as discrimination, abuse, racism and religious conflicts. How do you do that? You convince the government to help you do it! By debating the issues in a parliament against diverse levels of governmental personalities, you can convince people that things must change and thus they take action and help quickly solve the issues. You can’t just do that all willy nilly though. You must first collect data, facts and polls on how people want things to change. You then present those during the debates at the parliament and if your data is good enough, you win the debate! The social issue is then solved and you can move on to the next problem until everything is okay.

I’ll be posting more about the technical side of things later on in the week, as this project is due in about a week (next monday). Hope this peeked your interest, and I’ll see you later!

Ze grand Programgamer

P.S. Yes, it does look like I’m insecure for ending my posts with egocentric signatures. No I will not change that and yes I am grand and powerful and amazing. Goodbye!

Mutating and competing for probably nothing

Hello everyone!

Last time, I told you about how I was learning how to make games with c++. Now’s my chance to shine! There’s a new competition back on the moosaders forums and I’m taking place in it! The general themes are genetics and computer generated graphics, so I’ll try to figure out something that matches those. I’m more worried about the actual gameplay as it involves several limitations. First, I can’t just make a generic platformer, the restrictions would not allow me to. Then, there’s the time constraint of about one month and a half, maybe not enough for the time I’m allowed to have one the computer. (shut up, I’m still 15!)

So yeah, new compo, probably not gonna finish, but at least this time I will make something playable. This is my goal. If by the end of the month I can’t make a playable demo of my game I actually distribute, wether or not it is fun or it has actual mechanics involved, I will… well, I got nothing. But you should suggest something, I will do one of the requested things if I don’t finish the project in time. Well, that was that for the news invloving programming.

Next up: The new header. Been working on it, will work further on it, will not show you untill I’m done with it, and will contain rainbow ponies. So that’s pretty much it guys. See ya next week maybe, I really dunno… maybe I’ll just forget for a month again. Oh well!

Laterz peepz!


Edit: Surprise! I actually updated! didn’t think I would remember at all! Well, maybe this boat is going the right way after all! Or maybe I’m going in circles. We’ll see.

Programming, digressing and procrastinating.

Hey guys,

last time I told you changes were comming. I kind of lied. I will update my blog more often though, like, at least once a week, and I’ll update you guys on what I’ve been doing for the past eternity since the last blog post, but other than me making myself a new header I will put up in a few days/years, nothing ground breaking is comming.

So, on a happyer note, I’ve been learning how to properly use SDL, a c++ library to make games with sprites and sounds and stuff. I can now make a tic-tac-toe game. YAY!! Sit back down, I’ts really not big of a deal right now, though I’m starting to understand the basic strutures of how to organise a programming project. I intend on making a little platformer once I’m done with the tutorials, and then maybe I’ll start my first real project. By that I mean something I will complete and release to the public with the feeling I acomplished something and that its quality enough that people should play it and have a minimum of fun doing so.

So yeah, new header comming up and I’m in the basics of the basics of making a video game for everyone to enjoy.

Programgamer away (probably for another six months, I really tend to forget to update stuff…)

Major changes ahead.

I’m going to try and make some major changes to this blog over the next few weeks. Stay tuned and wait for it. It might be big.

PG away.

Console wars (Englis class essay)

Over the years, and ever since the first few consoles were released, gamers always fought for their favourite console. Whether it was for the Nintendo entertainment system, or the Sega Dreamcast, fans always took sides. Now it is time to solve this battle that has been going on for more than 25 years! We will decide, out of three modern consoles, which one is the best overall gaming platform! Let’s get the facts going.

First, we will present the Xbox 360, which is Microsoft’s console. Let’s remind everyone here, Microsoft is the company behind windows exploitation system, the Microsoft office softwares and is one of the biggest companies in the world. Their console, the Xbox 360, has excellent graphics, the Kinect functionalities, and the most violent games of the gaming market, with the call of duty franchise, the Grand Theft Auto games and gears of wars. Note that the ps3 also has those games.

Secondly, we will talk about the ps3, which is Sony’s home console. It has, like the Xbox 360, very good graphics and the violent games of the industry. However, they did not have any motion capture controls until the release of those weirdly shaped controllers activated by camera motion capture. This console is the one that sells the less copies of the industry.

 Finally, we have the Wii U, a console that still has to be released. It will be compatible with all of the Wii’s controllers, and will have both a new touch pad controller, and graphics comparable to the other console games. It will even feature enhanced versions of previous games enhanced by new features and capacity of the console.

I think this is pretty much it for the essay, but we still have to argue which one of these is the best console of all time. Let’s debate!

Fluttershy drawing here!

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